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Guess the Fallacies Card Game: 24 logical fallacies to teach critical thinking

Annelise MCreated by AnneliseCreated by Annelise

Guess the Fallacies Card Game: 24 logical fallacies to teach critical thinking

Annelise MCreated by AnneliseCreated by Annelise
$19.95

Description

Your learners are being manipulated right now. Not by you - by the world.


An advertiser. A politician. A moment of peer pressure. The arguments sound convincing. But most of us were never taught to look closer - and so we believe things, buy things, and do things based on reasoning that doesn't actually hold up.


The Guess the Fallacy Card Game changes that. In a lesson. With a lot of laughs. And skills that genuinely stick.


Fair warning: once they know these 24 fallacies, they'll start spotting them everywhere - including in you.


24 illustrated cards, each one teaching a real logical fallacy through original cartoon artwork and a real-world example that makes the concept unforgettable. Once your learners have seen the Bandwagon Effect played out by dogs marching to war, nobody falls for it again.


⭐⭐⭐⭐⭐ "We're now catching ourselves using the fallacies in real life, which I didn't think would happen. A 10/10 resource!" - Kylie


⭐⭐⭐⭐⭐ "Really clever and funny comics. I wasn't expecting them to be so funny. We've placed them on the kitchen table and practise after dinner." - Sandra


HOW TO PLAY


One player picks a card and reads the example aloud - without revealing the fallacy name. Everyone else races to name it. First to 10 wins.


Six game variations are included for different ages and group sizes: matching games, debate practice, scenario building, fallacy hunting in the news, and more. From download to playing in under 15 minutes.


WHY PARENTS AND TEACHERS LOVE IT


✦ Kids and adults learn to spot bad logic in news, ads, and everyday conversations

✦ Thinking habits that actually stick - families report using the fallacy language weeks later

✦ Builds confidence to challenge ideas and argue with evidence, not emotion

✦ Ready-made resource for debate practice, critical thinking units, and media literacy


WHAT'S IN YOUR INSTANT DOWNLOAD


✦ 24 vibrant colour cards

✦ 24 B&W cards (perfect for colouring - kids love them)

✦ Game instruction sheet with 6 ways to play

✦ Backing cards for a polished, professional finish

✦ A4 and US Letter sizes - print at home or at your local copy shop


Perfect for ages 10 and up. Brilliant for homeschoolers, classrooms, debate clubs, and family game nights.


CURRICULUM ALIGNED


🇦🇺 Australian Curriculum (ACARA) · Years 5–8

English - analysing arguments, evaluating evidence, identifying flawed reasoning in texts and debates


🇺🇸 US Common Core · Grades 4–8

ELA - evaluating arguments, identifying fallacies, writing with sound reasoning and evidence


🇬🇧 UK National Curriculum · Key Stages 2–3

English - detecting bias, critical evaluation of texts, building confident reasoned responses


GREAT VALUE


You pay once and print as many times as you need. Laminate them and these cards last for years - compare that to $40–80 for a physical game from a toy store.


💡 Tip: Print two sets and laminate both. One for the classroom, one for home.


ORIGINAL ARTWORK — NO AI


Every illustration is hand-crafted by Duchess & Bruno on the Gold Coast, Australia. No AI, no stock art - just original characters your family will love.


QUICK ANSWERS


How long does setup take?

Print, cut, and play in under 15 minutes. Laminating is optional but makes the cards last for years.


Is this a physical product?

No - this is an instant digital download. Your files are available immediately after payment is confirmed. Nothing is posted to you.


Can I print multiple copies?

Yes, for personal or single-classroom use. See the full terms of use in the FAQ section of our shop.


What ages is it best for?

Ages 10 and up. Younger children can play with some adult guidance - the cartoon illustrations make the concepts very accessible.

Description

Your learners are being manipulated right now. Not by you - by the world.


An advertiser. A politician. A moment of peer pressure. The arguments sound convincing. But most of us were never taught to look closer - and so we believe things, buy things, and do things based on reasoning that doesn't actually hold up.


The Guess the Fallacy Card Game changes that. In a lesson. With a lot of laughs. And skills that genuinely stick.


Fair warning: once they know these 24 fallacies, they'll start spotting them everywhere - including in you.


24 illustrated cards, each one teaching a real logical fallacy through original cartoon artwork and a real-world example that makes the concept unforgettable. Once your learners have seen the Bandwagon Effect played out by dogs marching to war, nobody falls for it again.


⭐⭐⭐⭐⭐ "We're now catching ourselves using the fallacies in real life, which I didn't think would happen. A 10/10 resource!" - Kylie


⭐⭐⭐⭐⭐ "Really clever and funny comics. I wasn't expecting them to be so funny. We've placed them on the kitchen table and practise after dinner." - Sandra


HOW TO PLAY


One player picks a card and reads the example aloud - without revealing the fallacy name. Everyone else races to name it. First to 10 wins.


Six game variations are included for different ages and group sizes: matching games, debate practice, scenario building, fallacy hunting in the news, and more. From download to playing in under 15 minutes.


WHY PARENTS AND TEACHERS LOVE IT


✦ Kids and adults learn to spot bad logic in news, ads, and everyday conversations

✦ Thinking habits that actually stick - families report using the fallacy language weeks later

✦ Builds confidence to challenge ideas and argue with evidence, not emotion

✦ Ready-made resource for debate practice, critical thinking units, and media literacy


WHAT'S IN YOUR INSTANT DOWNLOAD


✦ 24 vibrant colour cards

✦ 24 B&W cards (perfect for colouring - kids love them)

✦ Game instruction sheet with 6 ways to play

✦ Backing cards for a polished, professional finish

✦ A4 and US Letter sizes - print at home or at your local copy shop


Perfect for ages 10 and up. Brilliant for homeschoolers, classrooms, debate clubs, and family game nights.


CURRICULUM ALIGNED


🇦🇺 Australian Curriculum (ACARA) · Years 5–8

English - analysing arguments, evaluating evidence, identifying flawed reasoning in texts and debates


🇺🇸 US Common Core · Grades 4–8

ELA - evaluating arguments, identifying fallacies, writing with sound reasoning and evidence


🇬🇧 UK National Curriculum · Key Stages 2–3

English - detecting bias, critical evaluation of texts, building confident reasoned responses


GREAT VALUE


You pay once and print as many times as you need. Laminate them and these cards last for years - compare that to $40–80 for a physical game from a toy store.


💡 Tip: Print two sets and laminate both. One for the classroom, one for home.


ORIGINAL ARTWORK — NO AI


Every illustration is hand-crafted by Duchess & Bruno on the Gold Coast, Australia. No AI, no stock art - just original characters your family will love.


QUICK ANSWERS


How long does setup take?

Print, cut, and play in under 15 minutes. Laminating is optional but makes the cards last for years.


Is this a physical product?

No - this is an instant digital download. Your files are available immediately after payment is confirmed. Nothing is posted to you.


Can I print multiple copies?

Yes, for personal or single-classroom use. See the full terms of use in the FAQ section of our shop.


What ages is it best for?

Ages 10 and up. Younger children can play with some adult guidance - the cartoon illustrations make the concepts very accessible.