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Design & Technologies Resources

Build future-ready skills with design thinking projects, coding activities, robotics challenges and digital literacy resources.

60 resources available

Design and Technologies prepares students for the future. Our resources include design thinking projects, coding activities for Scratch and Bee-Bots, robotics challenges, digital citizenship lessons, food technology units and materials investigations. Supporting both the Design and Technologies and Digital Technologies strands.

Lesson
Stage 1 Handwriting​/​Word Processing Google Classroom Unit
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Classroom Decor
Tinkering Table Dramatic Play for Hands-On STEM & Construction Dramatic Play
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Boom Cards
Pirate Treasure Memory Match Boom Cards | Pre-K and Kindergarten Executive Function Skills
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Research Project
Future Food Farm | STEM Investigation & Sustainable Farming Challenge Mixed Ability & HPGE Years 3–8
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Visual Aid/Display
Home Economics Posters Bundle
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Unit Plan
The 12 Tasks of Christmas - Activities for Years 3-6
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Unit Plan
FOUNDATION Cyber Safety Unit Plan | Digital Technologies | Privacy and Security
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Visual Aid/Display
Design Posters and Recording Booklet
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Hands-On
STEM No Prep - Australian Theme Years 1 - 6
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Lesson
Introduction to Algorithms Digital Technology
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Classroom Decor
Morning Meeting Slides Colourful Rainbow Theme | Editable Daily Routine for Primary Classrooms
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Colouring Pages
Colour & Learn- Curriculum-Based Colourings: Materials & Properties *Foundation Science* Print & go
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Worksheets
100 Days of School Celebration Activities | Prep​/​Foundation Printable Pack
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Lesson
Australia Day Back to School Pros & Cons Infographic Canva Design Task
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Lesson
Critical Thinking Scenarios Bundle 3 | Imagination & Innovation Challenges | Years 3-6 | HPGE
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Visual Aid/Display
STEAM (and STEAM'D) Display Posters
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Unit Plan
FOUNDATION Digital Technologies Term Unit Plan | Digital Systems | Australian Curriculum V9 Aligned
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PowerPoint
Genius Hour -Introducing and Tracking a Project
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Hands-On
Christmas & Winter Paper Helicopters Science Investigation - PRINT & GO - End of Year - Experiment
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Lesson
Back to School Resource : Getting to Know My Classmates
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Research Project
Plastic-Free Ocean | Ocean Pollution STEM & Environmental Inquiry Investigation| Years 3–8
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Game
FOUNDATION Digital Systems Interactive Bingo | Digital Technologies | Australian Curriculum V9
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Unit Plan
Design a Tree House
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Hands-On
Science - Easter and Spring Paper Helicopters Science Investigation - PRINT & GO - Aus Curriculum
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About Design & Tech Resources

Design and Technologies teaching resources help Australian primary teachers deliver creative, hands-on learning that develops students' design thinking, digital technologies skills, and engineering problem-solving abilities. From simple construction challenges in the early years to more complex design projects in upper primary, quality Design and Technologies resources give students authentic contexts for applying knowledge and skills from across the curriculum.

TeachBuySell offers Design and Technologies resources that cover both the Design and Technologies and Digital Technologies subjects within the broader learning area. Browse design brief templates, making and creating project guides, coding and computational thinking activities, and engineering challenge cards. Resources are mapped to the Australian Curriculum and appropriate for Foundation through Year 6, helping you plan a coherent program across the year levels.

Design and Technologies integrates naturally with mathematics (measurement, geometry, data), science (materials, forces, systems), and English (technical writing, instructions, explanations). Many of our resources highlight these connections, supporting integrated unit planning. Whether you are running a maker-space session, teaching students to create digital presentations, or guiding a design-make-appraise cycle, our collection has the resources you need to make Design and Technologies a highlight of your teaching week.

Frequently Asked Questions

What subjects within Design and Technologies are covered?

Our resources cover both subjects within the Australian Curriculum: Design and Technologies learning area — Design and Technologies (materials, systems, food and fibre production) and Digital Technologies (coding, computational thinking, data, digital systems).

Are there coding and computational thinking resources for primary students?

Yes. We have unplugged coding activities, algorithm design tasks, and resources that introduce computational thinking concepts such as sequencing, loops, and debugging in age-appropriate ways for Foundation through Year 6.

Can I find resources for design challenges and maker-space activities?

Absolutely. Many listings include design brief templates, engineering challenge cards, and making and creating guides that work beautifully in a maker-space or STEM rotation context.

Do Design and Technologies resources link to other curriculum areas?

Yes. Many resources highlight connections to Mathematics (measurement, data), Science (materials, forces), and English (technical writing, instructions), supporting cross-curricular integration and saving you planning time.

Are resources suitable for schools without specialist equipment?

Most resources are designed to be used with everyday classroom materials or free digital tools. Sellers typically note any specific equipment requirements in their listing descriptions so you can plan accordingly.

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