Design & Technologies Resources
Build future-ready skills with design thinking projects, coding activities, robotics challenges and digital literacy resources.
4 resources availableDesign and Technologies prepares students for the future. Our resources include design thinking projects, coding activities for Scratch and Bee-Bots, robotics challenges, digital citizenship lessons, food technology units and materials investigations. Supporting both the Design and Technologies and Digital Technologies strands.
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About Design & Tech Resources
Design and Technologies teaching resources help Australian primary teachers deliver creative, hands-on learning that develops students' design thinking, digital technologies skills, and engineering problem-solving abilities. From simple construction challenges in the early years to more complex design projects in upper primary, quality Design and Technologies resources give students authentic contexts for applying knowledge and skills from across the curriculum.
TeachBuySell offers Design and Technologies resources that cover both the Design and Technologies and Digital Technologies subjects within the broader learning area. Browse design brief templates, making and creating project guides, coding and computational thinking activities, and engineering challenge cards. Resources are mapped to the Australian Curriculum and appropriate for Foundation through Year 6, helping you plan a coherent program across the year levels.
Design and Technologies integrates naturally with mathematics (measurement, geometry, data), science (materials, forces, systems), and English (technical writing, instructions, explanations). Many of our resources highlight these connections, supporting integrated unit planning. Whether you are running a maker-space session, teaching students to create digital presentations, or guiding a design-make-appraise cycle, our collection has the resources you need to make Design and Technologies a highlight of your teaching week.
Frequently Asked Questions
What subjects within Design and Technologies are covered?
Our resources cover both subjects within the Australian Curriculum: Design and Technologies learning area — Design and Technologies (materials, systems, food and fibre production) and Digital Technologies (coding, computational thinking, data, digital systems).
Are there coding and computational thinking resources for primary students?
Yes. We have unplugged coding activities, algorithm design tasks, and resources that introduce computational thinking concepts such as sequencing, loops, and debugging in age-appropriate ways for Foundation through Year 6.
Can I find resources for design challenges and maker-space activities?
Absolutely. Many listings include design brief templates, engineering challenge cards, and making and creating guides that work beautifully in a maker-space or STEM rotation context.
Do Design and Technologies resources link to other curriculum areas?
Yes. Many resources highlight connections to Mathematics (measurement, data), Science (materials, forces), and English (technical writing, instructions), supporting cross-curricular integration and saving you planning time.
Are resources suitable for schools without specialist equipment?
Most resources are designed to be used with everyday classroom materials or free digital tools. Sellers typically note any specific equipment requirements in their listing descriptions so you can plan accordingly.