Games and Activities for terminal CCC - TCH and NCH
Overview
Year levels
Subjects
Description
The variety in this product is designed to cater for a wide range of ability when you are teaching TCH or NCH as a terminal letter pattern in single syllable words. No matter if you are looking for a resource for intervention to provide extra support or just consolidating, you will find something to help and add a bit of fun.
I HAVE WHO HAS - This is a whole class focusing activity that will consolidate, add fun, and develop fluency and is especially helpful for pre-teaching when prior teaching is necessary. There are 27 cards but if your class is smaller you can give some students two cards. The design is circular, so you can start and finish at any card. You could start with students sitting at their desks or on the floor then standing as they call their card. The activity can go around again until they are seated again. Any student who has two cards will be standing and sitting twice. Timing is a great way to develop fluency and adds some motivation for the class to beat their best previous time.
Words Used:
catch, stretch, hutch, fetch, drench, crutch, crunch, clench, pitch, winch, witch, pinch, match, branch, hatch, lunch, switch, wrench, trench, munch, stitch, punch, stench, scrunch, pinch, ditch, clutch, catch (circular)
DONKEY - This game is very popular with students of any age. It is a card game with 26 cards comprising 13 rhyming pairs. Its design will target phonemic awareness as well as decoding. It is ideal for intervention prior to playing, matching rhyming pairs.
Words Used: wrench/drench/bench/stench/clench/French,match/hatch/patch/latch/scratch/catch, witch/pitch, crutch/clutch, crunch/bunch/punch/scrunch, ranch/branch, winch/pinch, stretch/fetch
GO FISH - This simple card game matches pairs with one card in each pair illustrated. There are 52 cards (26 pairs). It provides intervention as a matching activity, but it is a fun way to consolidate and review. You can omit pairs without it affecting the game or just play with cards with the NCH or TCH letter patterns.
Words Used:
latch, match, witch, sketch, winch, switch, clutch, hatch, stitch, patch, pitch, snatch, catch, crutch, lunch, scrunch, finch, crunch, munch, pinch, bench, wrench, drench, stench, clench, trench
WORD DETECTIVE - This game targets word recognition with six boards and 36 illustrated cards and is a little like BINGO except the cards are numbered so, if you wish, players only play with the cards that correspond to the boards they have. As such, it can be a very quick game and is perfect for small group intervention for up to six students.
Words Used:
latch, pinch, watch, branch, match, wrench, catch, finch, switch, bunch, pitch, bench, patch, winch, scratch, drench, hitch, crunch, stitch, munch, crutch, stench, fetch, lunch, batch, ranch, hutch, witch, punch, clutch, bench, stretch, hunch, sketch, inch, snatch
SPOONS - This game for up to six players that suits consolidation or review. There are 45 cards in 15 sets of three. It targets rhyming with players having to match a base card, e.g., utch, with the picture cards listed: crutch and hutch. The fun begins with the spoons but you can substitute them for any similar item.
Words Used:
inch: pinch/incht, ench: drench/wrench, anch: ranch/branch, itch: pitch/witch, etch: fetch/stretch, atch: catch/match, inch: finch/winch, ench: bench/clench, unch: munch/lunch, unch: crunch/bunch, atch: patch/hatch, utch: crutch/hutch, atch: snatch/latch, atch: scratch/watch, itch: stitch/itch
STACK 4 - I call this game a worksheet/game because you can use it with the whole class. There are 50 flash cards you can use as well. You play with one sheet between two players with one six-sided die and a pencil each. It has an element of strategy.
Words Used:
stretch, scratch, winch, trench, watch, pitch, pinch, bench, punch, flinch, clench, drench, fetch, match, wrench, ranch, catch, branch, hutch, munch, crutch, bunch, snatch, scrunch, patch, crunch, batch, finch, thatch, clutch, stench, inch, itch, switch, hunch, lunch, witch, notch, hitch, ditch, snitch, brunch, quench, blanch, clinch, French, Dutch, botch, butch, hatch
I have also included two board games for each of the TCH and NCH letter patterns: CLIMB and SLIDE and RACE DAY, four boards in all.
All the cards in this package have discreet labels so you can easily reconstitute the games as needed.
Details
- File types1 Zip file
- Page count50 pages
- Curriculum alignment
Curriculum alignment details
This resource is intended for the following use:
Curriculum:
Australian CurriculumContent Descriptors:
Not specified
Further context or application:
Not specified
Games and Activities for terminal CCC - TCH and NCH
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