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Magic e Game - TIC TAC TOE - 9 Boards​/​96 Letter Tiles - PHONEMIC DEVELOPMENT

RWCreated by RobynCreated by Robyn

Overview

Year levels

Resource Type

Description

Add lots of fun to learning the Magic e letter pattern with this game. This game targets phonemic awareness with the focus on the onset/rime combination when it includes 'magic e'. It is ready for consolidation or intervention through group work with:

  • 9 Game Boards
  • 96 Letter Tiles
  • Directions for play
  • Word Bank for CCC/CC/CVCe Words by Onset
  • Word Bank for 'Magic e' Words by Rime
  • Screener/Tags/ Overviews to identify skills and to facilitate differentiation


The game format is similar to the traditional Tic Tac Toe game with students needing to blend onsets and rimes to play. The rime is on the board and the letter tiles have the consonant onsets, single, double and a few triple. Blending the onset and rime contributes to phonemic skill development and is particularly important for those students who are still developing their awareness of sounds. Including this activity into your literacy groups will provide proactive in-class intervention simultaneously with consolidation for all students.


Mastery of these foundation sounds comes through repetition and the game format provides the motivation for students to play over and over without getting bored. The WORD BANKS can be used by a group leader for explicit teaching, such as: "You have a 'bl'. (Putting it in front of each rime) Is 'blage' a word? Is 'blipe' a word? How many other words can you make? (going around the board) Yes, No, Yes." They can also be used by students for more independent play and mixed ability groups would be ideal. There are blank spaces on the Word Banks for you to add words (such as students' or local names) or any words I've missed.


I have added the screener (because I have the time to do it now) and if I was still teaching I would use it for targeted teaching for those students who will fall further behind without it. Phonemic skill deficits can be cumulative and costly to correct if not addressed early. Simply put the tags on to a ring so the student can flip through the rimes quickly.


Adding this game to Reading Groups to ensure targeted skill deficits are addressed will be worth it in the long run. The Rime Distribution List I have provided will tell you which boards contain which rimes for intervention purposes.

Details

Curriculum alignment details

This resource is intended for the following use:

Curriculum:

 Australian Curriculum

Content Descriptors:

Not specified

Further context or application:

Not specified

$1.00

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