Multiplying by 10, 100 or 1000 - ROLL and PLAY Worksheet/Games
Multiplying by 10, 100 or 1000 - ROLL and PLAY Worksheet/Games
Multiplying by 10, 100 or 1000 - ROLL and PLAY Worksheet/Games
$1.00
You won't be charged yet
Description
This is a worksheet/game that will consolidate multiplying by powers of ten. I have included one extra sheet with decimals as it is the next logical step but it is restricted to tenths and hundredths.
The worksheet element means the student is multiplying and using their knowledge of place value. They write in their answer and look for the corresponding answer on the Bingo Sheet to claim that space. The next part is the game and that's what makes it interesting. Players need three spaces in a row, column or diagonal to win but their opponent can steal their space if they throw the same dice combination.
It is a game for two players with pencils. They need two six-sided dice to play. The whole class can play if there are enough dice.
Resource Details
- Curriculum alignment
- Page count3 pages
- File types1 PDF
Curriculum alignment details
This resource is intended for the following use:
Curriculum:
Australian CurriculumContent Descriptors:
AC9M4N01: Recognise and extend the application of place value to tenths and hundredths and use the conventions of decimal notation to name and represent decimalsAC9M4N05: Solve problems involving multiplying or dividing natural numbers by multiples and powers of 10 without a calculator, using the multiplicative relationship between the place value of digitsFurther context or application:
Two of the worksheet/games target whole numbers. The third includes decimals to tenths and hundredths.Ratings & reviews
Description
This is a worksheet/game that will consolidate multiplying by powers of ten. I have included one extra sheet with decimals as it is the next logical step but it is restricted to tenths and hundredths.
The worksheet element means the student is multiplying and using their knowledge of place value. They write in their answer and look for the corresponding answer on the Bingo Sheet to claim that space. The next part is the game and that's what makes it interesting. Players need three spaces in a row, column or diagonal to win but their opponent can steal their space if they throw the same dice combination.
It is a game for two players with pencils. They need two six-sided dice to play. The whole class can play if there are enough dice.
Resource Details
- Curriculum alignment
- Page count3 pages
- File types1 PDF
Curriculum alignment details
This resource is intended for the following use:
Curriculum:
Australian CurriculumContent Descriptors:
AC9M4N01: Recognise and extend the application of place value to tenths and hundredths and use the conventions of decimal notation to name and represent decimalsAC9M4N05: Solve problems involving multiplying or dividing natural numbers by multiples and powers of 10 without a calculator, using the multiplicative relationship between the place value of digitsFurther context or application:
Two of the worksheet/games target whole numbers. The third includes decimals to tenths and hundredths.