TELL the TIME BINGO - Hour, Half Past, Quarter Past, Quarter To - 10 Boards/48 Digital/48 Word Cards
TELL the TIME BINGO - Hour, Half Past, Quarter Past, Quarter To - 10 Boards/48 Digital/48 Word Cards
TELL the TIME BINGO - Hour, Half Past, Quarter Past, Quarter To - 10 Boards/48 Digital/48 Word Cards
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Description
Consolidate and review time concepts at Year 2 level with TELL the TIME BINGO. There are ten boards for small group work or play with the whole class with groups of three, each player responsible for a line or a column.
There are two sets of cards:
Set 1:
48 digital cards hour, half hour, quarter past, quarter to
All increments are represented
Set 2:
48 word cards hour, half hour, quarter past, quarter to
All increments are represented
This product aligns with Version 9 of the Australian Maths Curriculum (AC9M2M04) which specifies analogue time. This is a matching game, scaffolding analogue time with digital which is more familiar to most students. The word cards provide the vocabulary associated with analogue time and targets that skill specifically. Use the version that suits your students' needs.
Resource Details
- Curriculum alignment
- Page count22 pages
- File types1 PDF
Curriculum alignment details
This resource is intended for the following use:
Curriculum:
Australian CurriculumContent Descriptors:
AC9M2M04: Recognise and read the time represented on an analog clock to the hour, half-hour and quarter-hourFurther context or application:
Not specified
Ratings & reviews
Description
Consolidate and review time concepts at Year 2 level with TELL the TIME BINGO. There are ten boards for small group work or play with the whole class with groups of three, each player responsible for a line or a column.
There are two sets of cards:
Set 1:
48 digital cards hour, half hour, quarter past, quarter to
All increments are represented
Set 2:
48 word cards hour, half hour, quarter past, quarter to
All increments are represented
This product aligns with Version 9 of the Australian Maths Curriculum (AC9M2M04) which specifies analogue time. This is a matching game, scaffolding analogue time with digital which is more familiar to most students. The word cards provide the vocabulary associated with analogue time and targets that skill specifically. Use the version that suits your students' needs.
Resource Details
- Curriculum alignment
- Page count22 pages
- File types1 PDF
Curriculum alignment details
This resource is intended for the following use:
Curriculum:
Australian CurriculumContent Descriptors:
AC9M2M04: Recognise and read the time represented on an analog clock to the hour, half-hour and quarter-hourFurther context or application:
Not specified