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CCVC Card Games (2 Sets) - DONKEY - Targets Phonemic Development (Rhyme)

Robyn WCreated by RobynCreated by Robyn

Overview

Year levels

Resource Type

Description

This is the ideal game for multi-ability classes. All the cards are illustrated, making them the choice for intervention prior to playing. The high levels of engagement with this game means students of all abilities will improve fluency levels the more they play and decode the words.


The words I have used are:

Set 1: bled, shed, clop, shop (verb), snug, drug, slam, cram, them, stem, trod, shod, sled, sped, swam, gram, glob, blob, clam, trim, twin, thin, chat, flat, flag, drag, drum, plum, snap, flap (envelope), twig, brig, chin, grin, clip, flip, grub, club, grid, slid, slot, shot, brim, trim

Set 2: drip, skip, blot, trot, prop, shop (noun), grab, crab, scan, plan, flap (wings), slap, smog, frog, snag, stag, spot, plot, shin, spin, swim, slim, plug, slug, brat, that, ship, trip, flip, flop, stop, chop, spit, slit, glum, slum, chum, scum, shun, spun, drop, slop, step, prep


You can leave out pairs without it affecting the game and the sizes are uniform, so mixing is not a problem.


Details

Curriculum alignment details

This resource is intended for the following use:

Curriculum:

 Australian Curriculum

Content Descriptors:

Not specified

Further context or application:

Not specified

$1.00

Ratings & reviews

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