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Educational Games

Discover quality games created by Australian teachers. Browse by subject and year level to find exactly what you need.

63 resources available

Save hours of prep time with ready-to-use games. Our collection features thousands of teacher-created games covering English, maths, science, HASS and more — all aligned to the Australian Curriculum. Filter by subject and year level to find exactly what you need for your classroom.

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Phonemic Awareness Activities - Blending & Segmenting Up to 3 Phonemes
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Game
Long Vowel Phonics Bingo
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Grade 3-5 Decimal Posters​,​ Activities​,​ Assessment and Games BUNDLE
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SATPIN Game Boards for Kindergarten​,​ Prep & Year 1- Phonics for Early Learners
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Double and Near Doubles Fact Fluency Dice Game (to 20 & 40) | Get Out Of My House!
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Story Cards: Turn Any Story into a Game​,​ Comprehension and Creative Thinking Card Game
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PHONICS | Phase 1 | Aspect 1 | Environmental Sounds | QR Code Game & Lesson
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Race to the Top Graphing Game | Number Recognition & Writing Numbers to 10 | Data Maths Activity
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SATPIN Activity - Initial sound and Picture Match Game
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COUNT ONS and COUNT BACKS - Adding​/​Subtracting 1​,​ 2 or 3 up to 20 - BINGO Game 10 Boards​/​54 Cards
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HOP! Phonics Board Game Level 1 - s​,​ a​,​ t​,​ p​,​ i​,​ n
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SATPIN Four in a Row | Phonemic Awareness | Low Prep
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Superhero Literacy Game
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Beginning Sounds Alphabet Picture Mazes - Initial Sound Mazes for Foundation
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Easter Maths - Multiplication Fact Fluency Game (2 to 12 Times Tables)
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Guess the Fallacies Card Game: 24 logical fallacies to teach critical thinking
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KINDY | Phase One | Body Percussion | Build a Sequence | Card Game
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ADDING to 20 - LINKS Games - 12 Games for Consolidation and Fluency
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Multiplication Fact Fluency Game (2 to 12 Times Tables) - Get Out Of My House!
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EASTER | Phase Two | Board Game | CVC Words | Inital Sounds | Phonemes |
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RAINBOW FACTS Game - BINGO - 10 Boards​/​45 Cards
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ADDING and SUBTRACTING 9 or 10 - BINGO GAME - 10 Boards​/​45 Number Fact Cards
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NUMBER FACTS BINGO - Subtraction to 10 - 10 Boards​/​63 Cards
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ADDITION FACTS TO 10 - BINGO GAME - 10 Boards​/​63 Cards
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About Games Resources

Educational games make learning genuinely enjoyable — and when students are enjoying themselves, they practise skills more often, persist longer, and retain more. Games are one of the most powerful tools in a primary teacher's resource kit, providing repeated, low-stakes practice of key skills in a social, motivating context. Whether played as whole-class games, partner games, or small-group activities during rotations, educational games help students build fluency and confidence in a way that traditional practice simply cannot match.

TeachBuySell offers a wide range of educational games across mathematics, English, science, HASS, and other curriculum areas for every year level from Foundation to Year 6. Browse maths fact fluency games, literacy card games, phonics bingo, multiplication snap, vocabulary matching games, comprehension discussion games, and cross-curricular quiz formats. Games are available as print-and-play resources and many include all the components you need — game boards, cards, spinners, and instruction sheets.

Games are particularly valuable for maths rotations and literacy centres, where students need to work productively with minimal teacher supervision. Many games in our collection are designed with this context in mind — clear rules, durable components when laminated, and built-in differentiation through tiered question sets or adjustable difficulty. Browse our games collection to find the engaging, curriculum-aligned games that will have your students clamouring to practise their skills.

Frequently Asked Questions

What subjects are covered in the educational games collection?

Our educational games span all curriculum areas including Mathematics (fact fluency, place value, fractions, geometry), English (phonics, spelling, vocabulary, comprehension), Science, HASS, and general knowledge games — for every year level from Foundation to Year 6.

Are games suitable for maths rotations and literacy centres?

Many games are specifically designed for rotation or centre use, with clear instructions students can read independently and components that work well at a small group table without teacher supervision.

Do games come with all the components needed to play?

Most print-and-play games include all necessary components — game boards, cards, spinners, recording sheets, and instructions. Some may require basic materials such as dice or counters. Check individual listing descriptions for details.

Can I find games differentiated for different ability levels?

Yes. Many game packs include differentiated versions — for example, a beginner and an advanced set of cards — or adjustable rules that allow you to tailor the game to different learners within your class.

Are there games suitable for the whole class, not just small groups?

Yes. Our collection includes whole-class game formats including quiz games, interactive whiteboard games, and teacher-led class activities alongside small-group and partner games.

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