Go to homepage

Oh no, something went wrong. Please check your network connection and try again.

Double and Near Doubles Fact Fluency Dice Game (to 20 & 40) | Get Out Of My House!

SECreated by StaceyCreated by Stacey

Double and Near Doubles Fact Fluency Dice Game (to 20 & 40) | Get Out Of My House!

SECreated by StaceyCreated by Stacey
$5.50

Description

Do your students need practice consolidating their double and near double fact fluency to 20 & 40? Bring laughter to your maths lessons with this hilarious differentiated Doubling and Near Doubling Fact Fluency Game - GET OUT OF MY HOUSE!


Differentiated boards ensure all students can participate, reinforcing skills like doubling fluency, addition/subtraction, and pattern recognition. Aligned to the Australian Curriculum for Years F-3, this printable resource is perfect for hands-on practice and low-prep learning.


How Can You Use This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House?

✏️ Perfect for practising doubling fact fluency!

✏️ Differentiated game boards allow students at different skill levels to participate.

✏️ A fun, hands-on activity for maths centres —great for end-of-unit revision.


What Math Skills Are Covered In This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

➕ Doubling fact fluency to 20 & 40

➕ Quick addition and pattern recognition

➕ Number recognition and formation

➕ Problem-solving strategies


What’s Included in Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

Print-and-Go game boards in colour and black & white

✅ 86 pages with game boards for:

  • doubling
  • doubling plus 1
  • doubling plus 2
  • doubling minus 1
  • doubling minus 2.

✅ Easy-to-follow instructions

✅ Aligned to the Australian Curriculum for Year F-3


Why You Will Love This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

❤️ Minimal prep and high engagement make it easy for teachers and fun for students.

❤️ Ideal for building doubling fluency in an interactive way.


⭐⭐You might also love these!⭐⭐







If you download this product and your students ❤️ it,

✋️please leave a review and earn credit points, and

✋️please click here to follow me on TpT to get updates on freebies, new products and discounts. Thank you so much!

Resource Details

Curriculum alignment details

This resource is intended for the following use:

Curriculum:

 Australian Curriculum

Content Descriptors:

AC9M1N04: Add and subtract numbers within 20​,​ using physical and virtual materials​,​ part-part-whole knowledge to 10 and a variety of calculation strategiesAC9M2N04: Add and subtract one- and two-digit numbers​,​ representing problems using number sentences​,​ and solve using part-part-whole reasoning and a variety of calculation strategies

Further context or application:

Not specified

Ratings & reviews

No Reviews yet

Description

Do your students need practice consolidating their double and near double fact fluency to 20 & 40? Bring laughter to your maths lessons with this hilarious differentiated Doubling and Near Doubling Fact Fluency Game - GET OUT OF MY HOUSE!


Differentiated boards ensure all students can participate, reinforcing skills like doubling fluency, addition/subtraction, and pattern recognition. Aligned to the Australian Curriculum for Years F-3, this printable resource is perfect for hands-on practice and low-prep learning.


How Can You Use This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House?

✏️ Perfect for practising doubling fact fluency!

✏️ Differentiated game boards allow students at different skill levels to participate.

✏️ A fun, hands-on activity for maths centres —great for end-of-unit revision.


What Math Skills Are Covered In This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

➕ Doubling fact fluency to 20 & 40

➕ Quick addition and pattern recognition

➕ Number recognition and formation

➕ Problem-solving strategies


What’s Included in Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

Print-and-Go game boards in colour and black & white

✅ 86 pages with game boards for:

  • doubling
  • doubling plus 1
  • doubling plus 2
  • doubling minus 1
  • doubling minus 2.

✅ Easy-to-follow instructions

✅ Aligned to the Australian Curriculum for Year F-3


Why You Will Love This Double and Near Doubles Fact Fluency Game (to 20 & 40) - Get Out Of My House:

❤️ Minimal prep and high engagement make it easy for teachers and fun for students.

❤️ Ideal for building doubling fluency in an interactive way.


⭐⭐You might also love these!⭐⭐







If you download this product and your students ❤️ it,

✋️please leave a review and earn credit points, and

✋️please click here to follow me on TpT to get updates on freebies, new products and discounts. Thank you so much!

Resource Details

Curriculum alignment details

This resource is intended for the following use:

Curriculum:

 Australian Curriculum

Content Descriptors:

AC9M1N04: Add and subtract numbers within 20​,​ using physical and virtual materials​,​ part-part-whole knowledge to 10 and a variety of calculation strategiesAC9M2N04: Add and subtract one- and two-digit numbers​,​ representing problems using number sentences​,​ and solve using part-part-whole reasoning and a variety of calculation strategies

Further context or application:

Not specified

Ratings & reviews

No Reviews yet